Kids exposed to violent video games are more likely to pull the trigger in real life situations, as compared to those who do not indulge in such gaming habits, researchers have warned.
Published in the JAMA Network Open Journal, the study examined the effects of video games with weapons on children's behaviour when they found gun in reallife.
The study was conducted on children aged between 8-12 years who were assigned to play three different versions of the game Minecraft.
The first version was violent and required players to kill monsters with guns while the second required players to kill monsters with swords.
The third version was non-violent, with no weapons or monsters.